Greg’s arcade
Star Run
Greg keeps running. The ground keeps getting faster, and the only way the patrol ends is a hit. Stars are spaced evenly, so a higher score is a longer run.
Collect the stars. Tap for a short hop; hold to jump higher.
Preparing Greg.
Space / ↑ jump · tap for a short hop, hold for height · ↓ / S duck · P pause. On touch screens, use JUMP and DUCK. Tap the play area to jump.
Add your run to the board
You collected 0 stars. Score submission is optional.
Follow the stars
Star trails mark jumps and higher routes. Each star adds one point. Platforms support Greg from above.
Read the route
Jump over crawlers and pits. Duck under low drones. High drones can be passed safely along the ground.
Keep going
The pace rises for the whole run. Life pickups restore one life, up to five. A shield protects against enemies for ten seconds. Pits still require a jump.
Public leaderboard
The board ranks stars. They keep the same spacing, so a higher total is a longer survival. Practice runs are not listed. Older totals from the previous speed cap are still in this list.
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